About this project

Crown Engine is a complete, cross-platform game engine designed for flexibility, performance and fast iteration. The project presents itself as a full engine rather than a framework, covering the core systems needed to build and run games across platforms. What the repository provides: - A cross-platform engine core, with build status tracked through GitHub Actions. - A level editor located under tools/level_editor, shown in the README screenshots. - A set of sample projects under samples, with examples covering areas such as physics, animation and joypad input. Some samples are playable in the browser via the project's play site. - Documentation split into a user manual (latest and unstable versions) and a developer manual, plus instructions for building from source. - Distribution channels: stable releases from the official download page and nightly builds from the project's continuous delivery site. - Community links: Discord server, X/Twitter account and Bluesky profile. Typical use cases implied by the material: developers looking for an engine with an integrated editor and examples to learn from, and contributors interested in the developer manual and source build instructions. The README does not state supported platforms, programming languages, licensing terms or performance figures, so those details should be checked in the documentation and repository itself.