An MCP server and Lua bridge that allows controlling the REAPER DAW from MCP clients like Claude Desktop or Claude Code.
Open source. Open possibilities.
Discover quality open-source projects, submit projects anonymously, and claim and edit your own project.
A little curiosity. A world of open source.
THE FIRST COLLECTIONA collection of bouncing DVD logo implementations across a wide variety of programming languages and platforms.
Neovim is an extensible refactor of the Vim text editor designed to simplify maintenance and enable advanced user interfaces.
Lantern Lights is a score-attack arcade game built with LÖVE, where players catch drifting lanterns to build multipliers while avoiding time-stealing cinders across escalating difficulty levels.
A trainer salary mod for Pokemon Gen1Recomp that introduces a career ladder with periodic stipends based on game progress.
A vertical mobile roguelite game where players launch from Earth, ascend to collect planetary samples, and return to settle and upgrade their ship.
Breakout clone in Lua using LÖVE 2D, featuring clean OOP design, state machine, and delta-time loop. Cross-platform with portable builds.
Lean's LEDE is an OpenWrt-based router firmware source repository. The README provides support notes for Loongson loongarch64 and Phytium D2000, plus dependency installation and build steps for Debian/Ubuntu, WSL, and macOS. Default login: 192.168.1.1, password password.
Turret Siege is an open-source roguelike game built with Love2D/Lua where players control a stationary turret defending against waves of surrounding enemies. Survival time determines score. Cross-platform builds available for Windows, Linux, and Nintendo 3DS.
FROSTHOLD is a colony survival simulation game built with Love2D, blending elements of Frostpunk and RimWorld.
Tavern Quest is a sprawling, text+2D hybrid fantasy RPG in Love2D with deep lore, tactical combat, fishing, TCG, tavern management, and procedural worlds — currently playable but under-polished.
INSTEAD is a simple text adventure interpreter written in C++ and licensed under MIT. It allows users to run interactive fiction games from zip archives or installed directories, with support for a GTK-based file dialog.
A retro-style text adventure game in Lua using LÖVE2D, featuring story-driven exploration, keyboard controls, and pixel font.
Block is a local-first polyglot orchestration engine for writing multi-language workflows—Python, JavaScript, Lua, PHP, SQL, PowerShell—in single .blk files. It coordinates host runtimes, passes serializable shared state between blocks, and runs on Windows via CLI. Editions: Lite, Standard, Plus.
Zero-dependency LÖVE2D framework with scenes, input, saves, audio, UI, ECS, physics, and in-game scene editor. Includes reference game Gem Haul. Targets LÖVE 11.5, no third-party libraries.
Longe is a self-improving LLM harness in a single Rust binary. It runs persistent sessions with a Lua REPL, three-level memory, sandboxed execution, budget enforcement, and post-run reflection to iterate on its own skills and prompts.
Adore is a Lua library for Love2D that combines Godot’s UI productivity with Love2D’s flexibility, offering physics, lighting, asset loading, input handling, animations, and scene management.
Remembering Home is a 2D game built with LÖVE (Love2D) framework, featuring an Entity Component System, AI behavior trees, and various libraries for animation, collision, and GUI. It includes build scripts and tools for development.
TakaTime is an open-source, self-hosted WakaTime alternative that tracks coding activity across Neovim, VS Code, JetBrains, and Antigravity, stores data in your personal MongoDB, and provides dashboards, themes, and GitHub profile integration.
Cross-platform open-source MUD client with Lua scripting, triggers, mapping, GMCP, Discord integration, and theming.