About this project
FROSTHOLD is a colony survival simulation developed using the Love2D framework. Players manage a crew on a frozen corporate deathworld, balancing colonist needs—including skills, health, and social relationships—against the demands of the Mammona corporation's shipment quotas.
Key features include:
- Logistics System: A Factorio-inspired layer featuring conveyor belts, splitters, pipes, and circuits to drive the production economy.
- Survival Mechanics: Management of weather, raids, megafauna, and an underground anomaly.
- Roguelite Progression: A meta-campaign (MRP) that persists unlocks and nemesis raiders across different planets.
- Technical Architecture: The game is driven by a sparse-set Entity Component System (ECS) operating on a fixed 20 Hz timestep.
The project is currently systems-complete but art-incomplete, with many assets currently rendered as colored shapes. It includes a comprehensive test suite for its core systems.
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