About this project

Harvester is a free and open-source top-down space mining game developed with the Godot game engine. The player controls a spaceship, exploring a procedurally generated asteroid belt to mine iron and return it to their base station. Collected iron can be spent on upgrades such as speed, maneuverability, cargo space, health, and weapons damage. The game includes enemy pirate miners that spawn around asteroid pockets as the player progresses, forcing strategic navigation and combat. The project uses the Godot Steering AI Framework for pirate movement and docking assistance. Key features include a navigation map, docking mode with AI-assisted steering, and a progression system based on cargo deposits. The repository welcomes contributions and provides guidelines for bug reporting and code style.