About this project
ADÖRE is a utility library for the LÖVE2D framework that provides several systems to simplify game development:
- **Sprite & Drawing Management**: Includes automatic sprite registration from a directory, automatic Y sorting for rendering, and performance-friendly drawing with off-screen culling.
- **UI Handling**: Provides UI elements that support anchors and resizing to ensure correct positioning during window changes.
- **Tile Management**: Features systems to define, place, and update tiles, including support for stateful or animated tiles.
- **Camera & Object Systems**: Supports separate drawing for game objects and UI via camera layering and allows for the spawning of drawable objects in a single call.
- **Utility Functions**: Includes helpers for string formatting and sprite loading.
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