About this project
Playnite is an open-source video game library manager and launcher designed for Windows 10 and 11. It consolidates games from multiple third-party libraries—including Steam, Epic, GOG, EA App, and Battle.net—into a single unified interface, with additional support for game emulation. The application stores all library data locally, and account connections are handled through official login forms, storing only session cookies or tokens.
Key features include automatic import of installed games, library management, and a launcher that integrates with various platforms. Playnite can be extended through plugins written in .NET languages, PowerShell scripts, and custom UI themes, with tutorials available on its extensions portal. The project uses Crowdin for localization, inviting community translations.
For users, the homepage provides screenshots and a feature list, while downloads offer both installer and portable packages. A user manual, FAQ, and known issues are accessible via the documentation site. Bugs can be reported through GitHub issues, with diagnostics packages recommended for crashes. The community primarily gathers on Discord and Reddit.
Development is currently focused on a major rewrite for version 11, with pull requests generally paused except for small, safe changes to the current version 10. Code contributions follow specific styling rules, and all PRs should target the `devel` branch. The project is supported by the lead developer via Patreon, and uses free code signing from SignPath.io and the SignPath Foundation.
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