About this project

The Spawner of Everilynn is a game currently in development built with Lua and the LÖVE (11.5+) framework. The project features a movement system with collision detection for trees and NPCs, a JSON-based map loading system, and a planned modding architecture. Key gameplay elements include: - Characters: A party system featuring a swordsman ally and vendors like a wizard and farmer. - Economy: A coin-based system used to purchase potions, food, and equipment from allies in Fort City. - Combat & Stats: A health system (HP) for the player and various enemy types, including different classes of dwarves and golems. - World Building: A detailed lore involving the planet Everilynn, the conflict with the dwarven empire, and the relationship between the cities of Fort City and Everless. The developer has implemented a transition from nested Lua tables to JSON for map management and has outlined a theoretical modding system that would allow for the addition of new maps, assets, and gameplay mechanics.