About this project

me3 is a framework for modifying and instrumenting games, focused on extending the functionality of FROMSOFTWARE titles. It is distributed under the Apache-2.0 and MIT licenses, with the project logo excluded from those terms. Supported platforms: - Windows - Linux via Proton - macOS via CrossOver Supported games: - DARK SOULS III - Sekiro: Shadows Die Twice - ELDEN RING - Armored Core VI: Fires of Rubicon - ELDEN RING NIGHTREIGN Installation is directed to the project's user guide. For developers, the README outlines prerequisites including Cargo (Rust toolchain) and Visual Studio C++ Build Tools, with notes on acquiring the Windows SDK via xwin on Linux and configuring Cargo to link with lld-link. A quickstart shows cloning the repository, building binaries with cargo build, and launching a sample host DLL against a game, for example with the command cargo run -p me3-cli -- launch -g elden-ring. The project points to a CONTRIBUTING.md for contribution guidance, a discussions board and Discord for community contact, and acknowledges prior art such as Mod Engine and Mod Organizer 2, along with feedback from Elden Ring Reforged and compatibility work by Dasaav. Sponsors listed include SignPath.io (code signing for Windows binaries), Sentry and Crowdin. Documentation is available in English, Chinese and Polish.