About this project

SmartShape2D is a plugin for the Godot game engine (version 4.x) that enables developers and artists to create nicely textured 2D polygons, particularly useful for terrain. The workflow is simple: place a few points in the editor, then create or assign a shape material, and the plugin generates a good-looking polygon with textures. The textures used are similar to those you would use when making terrain with TileMaps or TileSets. The plugin is actively developed and supported for Godot 4.x. A separate, unmaintained version for Godot 3.x is available on a different branch. The repository includes comprehensive documentation covering installation, quick start, usage with Godot 4, shapes, toolbar, resources, normals, controls and hotkeys, FAQ, and version history. Some documentation is noted as outdated, and users are advised to refer to in-engine documentation where possible. SmartShape2D also provides video tutorials (though for Godot 3) and a Discord server for community support and discussion. The project includes a test suite (using GUT) and encourages contributions via issues and merge requests.