About this project
The Dino Run project is an endless runner game developed with the LibGDX engine in Java, originating from a workshop held at FliSoL 2017. The project structure includes three main modules: core (central logic), desktop (computer version), and android (mobile version). The code was migrated from Bitbucket in September 2026, maintaining the full history, but with build artifacts, IDE files, and keys removed. The original README is available as a separate file. The dev and dino branches represent development stages, while the main branch contains the final version. The project is completed and no longer receives updates or maintenance. Authors: Ronildo Oliveira and Ronildo Silva.
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