About this project

Pyxel (/ˈpɪksəl/) is an open-source retro game engine for Python, created by kitao and released under the MIT License. Its design is inspired by retro game consoles: it displays only 16 colors and supports up to four sound channels, giving developers a deliberately simple environment for making pixel-art-style games. The README presents Pyxel as easy and approachable for building retro games in Python. It links to a user guide, a gallery of user examples, and a discussion category for sharing work. The page also showcases example games such as a jump game and a platformer, alongside tools for image/tilemap editing and sound/music editing. The project is developed by one person and is supported through GitHub stars and sponsors. No performance, ranking or compatibility claims beyond the README are made here.