Yew is a Rust/Wasm framework for building multi-threaded front-end web apps. It uses a JSX-like macro for HTML in Rust, minimizes DOM calls, supports web workers, and interoperates with JavaScript and NPM packages.
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THE FIRST COLLECTIONTalaDB is an embedded vector and document database designed for on-device AI, providing a unified TypeScript API across Browser, Node.js, and React Native.
Wasmtime is a standalone WebAssembly runtime from the Bytecode Alliance, built on the Cranelift code generator. It offers fast execution, a security-focused design, configurable resource limits, WASI support and standards compliance, with embedding APIs for Rust, C, C++, Python, .NET, Go and Ruby.
MudBlazor is a Material Design component framework for Blazor, written entirely in C# with minimal JavaScript. It helps .NET developers build web apps quickly without wrestling with CSS, and offers documentation, examples and frequent releases.
Rust to WebAssembly workflow tool for building and publishing npm packages. Supports project generation, building, testing, and publishing of Rust-generated WebAssembly modules for JavaScript interop in browsers or Node.js.
ClipForge is a private, local video editor available as both a browser-based tool and a desktop application, focusing on on-device media processing without cloud uploads.
raylib is a simple, easy-to-use C library for videogame programming, ideal for prototyping, education, and graphical applications.
Pyxel is a retro game engine for Python with simple, console-inspired limits such as 16 colors and four sound channels. It is MIT-licensed, free to use, and aimed at making pixel-art-style game creation approachable.
rontolisp is a Common Lisp subset implemented in Java, featuring an interpreter and compilers for both the JVM and WebAssembly (WASM).
Official Kotlin repository: JetBrains' concise multiplatform programming language, with compiler, standard library, Gradle build automation, Kotlin/Native support, and contributor guidelines.
VectorMojo is a client-side design-file to SVG converter that runs in the browser. It reads PSD/PSB, PDF, modern Illustrator AI, EPS, SVG, PNG and JPEG, then exports SVG, PNG, PDF or copied SVG markup, keeping parsing, tracing and rendering in the tab.
Bootstrap Blazor is an enterprise-level UI component library for Blazor, built on Bootstrap and maintained as a .NET Foundation project. It ships as the NuGet package BootstrapBlazor, with online examples, a CLI project template and documented setup steps for server, WebAssembly and layout integration.
Token Station is a local routing gateway for AI agents and LLM providers. Route Claude Code, Cursor, Codex, Gemini CLI and others through a loopback-only gateway with smart tier selection, quota-aware routing, and usage tracking.
Promise is a statically-typed programming language designed for AI agents to write correct, maintainable code. It features explicit ownership, goroutine-style concurrency, algebraic error handling, generics, and pattern matching. Compiles natively to LLVM for Linux, macOS, Windows, and WASM.
truss is a Rust image toolkit providing CLI, HTTP, and WASM interfaces for format conversion, resizing, optimization, and SVG sanitization with signed URLs and SSRF protection.
Tachiko Work is a semantic workspace for structured data, offering typed schemas, deterministic formulas, and Git-native review. It enables humans and AI to work on the same meaning without reverse-engineering files.
Dioxus is a Rust fullstack app framework for building web, desktop, and mobile applications from one codebase, with zero-config setup, integrated hot-reloading, signals-based state management, server functions, and a bundling CLI.
Warp is an open-source agentic development environment built around the terminal. It includes a built-in coding agent, supports external CLI agents, and provides Warp Factories for automated development workflows with community contribution guidance.
Dadaki is a high-performance, in-browser vector graphics editor featuring a Rust/WASM and CanvasKit core with a TypeScript UI.
NEAT-AI is a Deno/TypeScript neuroevolution library that evolves neural networks using WASM-accelerated activation, memetic evolution, error-guided structural discovery, and optional GPU-accelerated analysis via a Rust FFI extension.