About this project
Sprite Glow is a Unity package that adds a glow effect to sprites using HDR outlines and bloom post-processing, compatible with URP. It provides a simple component to apply glow to SpriteRenderers, with adjustable intensity and color. The effect relies on a custom shader and bloom post-processing, which can be configured via Unity's Post Processing Stack or URP's built-in solution. The package includes example scenes for UI and tilemap usage, and a FAQ section addressing common issues like missing glow, full-image glow, and build errors.
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