About this project

LDtk (Level Designer Toolkit) is a modern, efficient, and open-source 2D level editor with a strong focus on user-friendliness. It is built using Haxe and runs on Electron, providing a cross-platform desktop experience. The editor is designed to streamline level creation for game developers, offering a clean and intuitive interface. Key features include: - **User-friendly design**: Emphasizes ease of use for both beginners and experienced developers. - **Efficient workflow**: Optimized for quick level editing and iteration. - **Open-source**: Fully open-source, allowing customization and community contributions. - **Cross-platform**: Runs on Windows, macOS, and Linux via Electron. - **Integration**: Can be embedded as a plugin in the Hide editor, with support for CastleDB enum synchronization. - **API support**: Provides a Haxe API for integration with game projects. For developers, the project can be built from source using Haxe and NPM. The repository includes detailed build instructions for compiling the main and renderer processes, as well as options for running in NW.js or as a Hide plugin. Development branches are available for testing future versions, though they may be unstable. The project is actively maintained, with a strong community and regular updates. It is widely used in the game development community for creating 2D levels, and its source code is available on GitHub under the MIT license.