sh1-level-editormsimonetto
ADDEDA C++ 3D geometry and level workstation for the original Silent Hill (1999) and its unofficial PC decompilation port, supporting bidirectional conversion of proprietary binary formats.
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A little curiosity. A world of open source.
THE FIRST COLLECTIONA C++ 3D geometry and level workstation for the original Silent Hill (1999) and its unofficial PC decompilation port, supporting bidirectional conversion of proprietary binary formats.
Tiled is a general-purpose tile map editor for tile-based games such as RPGs, platformers and Breakout clones. It supports maps of any size, arbitrary tile and layer counts, custom properties, and the readable TMX map format with multiple tilesets.