A work-in-progress 2D game engine written in Java, designed for modularity and code-centric development without reliance on external libraries.
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A deterministic vertical shoot 'em up game built from scratch in Java, featuring a platform-agnostic core that runs on both desktop and web browsers.
A 2D boss fight game developed in Java using libGDX, featuring vintage animation aesthetics and phase-based combat. Created as an academic project for Object-Oriented Programming.
Boxbot is a Java-based warehouse management game where you control a robot to ship packages before orders expire, balancing battery, time, and growing workload.
A free single-player MTG adventure game built on Forge, featuring five rival colors battling over a living map with dynamic territory, reputation systems, and real card duels.
A Java-based desktop implementation of Scoundrel, a single-player roguelike card game featuring a test-driven headless rules engine and hand-drawn pixel art.
Shatterfish is an open-source engine for Shattered Pixel Dungeon, inspired by Stockfish. It enables headless gameplay, symbolic AI bots, statistical testing, and in-game overlays — all while enforcing fair information parity with human players.
Creator Mods Suite is a production suite for Minecraft 1.21.1 creators and streamers, offering eight independently toggleable features across NeoForge and Fabric. It includes a Director's Toolkit for recording control, an animated boss, keybind abilities, world events, weapons, and more, designed to facilitate seamless content creation without leaving the game.
Top-down survival shooter in Java + LibGDX. Kill enemies with matched weapons, use bayonet for HP regen. Features 3 enemy types, 4 weapons, score-based scaling, and custom shaders.