About this project
Tavern is an open-source medieval tavern simulator written in C89 using ncurses. The README describes a text-based management game in which the player runs a tavern and handles rent, stock and price management, reputation and quality, ale and wine, rumors, inflation, and changing population. Customers can do unexpected things, thieves may steal stock, dirty pathways can cause falls, and kingdoms may declare war. The game includes a winery with apple and grape wine, a top-down 2D mini-game for collecting fruit, employees such as cleaners, bartenders, waiters, and cooks, and tavern expansion that limits how many employees can be hired. Patrons have anger, cats appear, supplier prices can be unstable, and handsomeness affects reputation. The README notes pre-built binaries for macOS, Linux, and Windows are available on itch.io. Building from source requires GNU Make, gcc, and ncurses or PDCurses, using `make release`.
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