About this project
Runewake: The Buried Age is a single-player-first digital trading card game (TCG) set in a fantasy universe. The project distinguishes itself through several core mechanics: a node-based world map for exploration, an 'old-League-style' rune system for strategic depth, and an archaeology progression layer that integrates discovery into the gameplay loop.
The game is designed as an offline-first experience, targeting both iOS and Android platforms. Technically, it employs a hybrid architecture: the core game engine is built using C# on .NET 8, while the client interface and rendering are handled by Godot 4.3. A Python-based AI pipeline supports the game's adaptive elements, providing an AI-backed experience for the player.
The repository includes references to a `docs/` directory, which contains the full design specification for the project. This structure suggests a focus on clear design documentation alongside the technical implementation of the game's unique mechanics and cross-platform capabilities.
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