About this project

Godot Typescript Testing (GoTT) is a demonstration project that enables the use of TypeScript within the Godot Engine by leveraging the ECMAScript extension. Key features and setup details include: - Integration with Node.js for dependency management and compilation. - Support for TypeScript (.ts) files which are compiled into .mjs files for use in Godot. - Integration with external editors (such as VSCode or IntelliJ) to allow developers to open the original TypeScript source files directly from the Godot editor. - Demonstration of using npm packages (e.g., dayjs) within a Godot project.