About this project
Godot Typescript Testing (GoTT) is a demonstration project that enables the use of TypeScript within the Godot Engine by leveraging the ECMAScript extension.
Key features and setup details include:
- Integration with Node.js for dependency management and compilation.
- Support for TypeScript (.ts) files which are compiled into .mjs files for use in Godot.
- Integration with external editors (such as VSCode or IntelliJ) to allow developers to open the original TypeScript source files directly from the Godot editor.
- Demonstration of using npm packages (e.g., dayjs) within a Godot project.
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