About this project
Sheepdog Sim is a browser-based herding simulation built with Three.js, React, and WebGPU (with WebGL2 fallback). Players control a sheepdog to guide various flock sizes (25, 75, or 200 sheep) through a pasture gate using movement, sprinting, and barking mechanics.
Key features include:
- Multiple control schemes: Keyboard, gamepad, and touch support.
- Camera options: Switch between a Classic overhead view and a Follow view.
- Customization: A 'Studio' mode to personalize the dog's coat, name, and flock breeds.
- Environmental details: Cel-shaded graphics, spatial soundscapes, and deterministic bakes for terrain and vegetation.
- Performance tracking: Local personal bests and optional online solo time comparisons.
The project is architected with a deterministic fixed-step simulation separated from the rendering layer, ensuring consistent gameplay across different hardware.
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