A 3D architectural editor built with React Three Fiber and WebGPU, supporting node-based scene editing, real-time rendering, undo/redo, and plugin extensibility.
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THE FIRST COLLECTIONALPURIS OS is a Python-based open-source engine that simulates a metropolis of 100 autonomous AI citizens using PIANO dual-speed cognition, an ECS event bus, a 3D WebGL voxel city and procedural Web Audio.
A native Windows application that converts text into 3D meshes with real-time extrusion, PBR materials, and dynamic lighting.
A collection of front-end visual effect cases (Vue version) featuring over a hundred examples including CSS animations, Canvas, Three.js 3D, and AI applications, with a corresponding React version available.
A growing collection of useful helpers and ready-made abstractions for React Three Fiber, enabling cameras, controls, shapes, loaders, and more for 3D scenes.
An AI-driven, deterministic animated-video studio for macOS (Apple Silicon) that ensures byte-identical exports.
A collection application focused on frontend visual effects, featuring hundreds of cases including CSS animations, Canvas, Three.js 3D, and AI applications, with online demos and local setup options.
A token-efficient pipeline that reconstructs objects from reference images into procedural, code-only Three.js models.
Sheepdog Sim is a cel-shaded, single-player browser game where players guide flocks of 25, 75, or 200 sheep into a pen using a dog.
A React renderer for Three.js that allows building 3D scenes declaratively using reusable components.
Chitin is an open-source geometry-to-physics compiler that converts 3D assets, including meshes and Gaussian splats, into portable convex hull colliders.
vos is an open programmatic video engine that treats video as a deterministic function of time, allowing for resolution-independent rendering and data-driven editing.