flybrain-sdk is a CPU-first Python SDK for small connectome simulations, with no CUDA requirement. It offers NumPy LIF dynamics, stimulate/action APIs, checkpoints, game and audio demo kits, and on-demand MaleCNS and FlyWire model downloads.
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THE FIRST COLLECTIONDeck Lab is a Python/Flask workspace for building, researching and goldfish-simulating competitive Commander (MTG) decks, with versioned data contracts, isolated QA, and verified container releases.
Antares is an open-source digital circuit learning platform written in Kotlin. It provides tools to design and simulate digital circuits with embedded explanations, featuring a Swing-based desktop application.
Simulador de transporte inspirado en OpenTTD, desarrollado en Rust con cliente Bevy. Ofrece desarrollo incremental, mapas isométricos, economía, soporte parcial NewGRF y multijugador TCP lockstep.
OpenRCT2 is an open-source re-implementation of RollerCoaster Tycoon 2, the amusement-park construction and management game. It adds modern platform support, an improved interface, better guest and staff AI, more editing tools, raised limits, cooperative multiplayer and some mechanics restored from the original RollerCoaster Tycoon.
A simple framework for developing interactive applications, simulations, and video games, providing core engine functionality without a dedicated editor.
Raysim is an experimental C++ framework for 2D graphics and interactive applications, built on top of raylib and inspired by the Hazel Engine architecture.
SwarmingLilMen is an early-stage C#/.NET 8.0 2D boids swarm simulation exploring emergent multi-agent systems via composable steering rules, with JavaScript browser demos and a roadmap toward evolution and large-scale performance.
Sheepdog Sim is a cel-shaded, single-player browser game where players guide flocks of 25, 75, or 200 sheep into a pen using a dog.
WebeeBlocks is an offline-first educational robotics environment that uses Blockly and Webots to teach algorithmic reasoning through Crazyflie drone simulation.
Project Sulla is a C++ logic circuit simulator featuring a GUI for design and a pull-based simulation engine for real-time updates.
Viv is an open-beta, source-available engine for emergent narrative in games and simulations. It provides a custom DSL, compiler, JavaScript runtime, story sifting, and editor plugins.
A private, offline AI roleplay application for Windows that generates text-based stories and inline images locally.