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This repository serves as an archival collection of the source code for Zork I, the seminal 1980 interactive fiction game developed by Infocom. The code is written in ZIL (Zork Implementation Language), a specialized dialect derived from MDL and LISP, created by MIT students and staff. The contents represent a snapshot of the Infocom development system at the time of its shutdown, contributed anonymously. It is important to note that this code cannot be compiled into an official Z-machine Interpreter Program (ZIP) using Infocom's original tools, as those methods are lost. However, community-maintained tools like ZILF can compile these files with minor issues. The repository is intended primarily for educational purposes, historical research, and discussion, allowing researchers to study the development practices and code structure of early interactive fiction. It reflects the iterative nature of Infocom's development, where games were often created by copying and modifying previous source directories.