About this project

Clouds for Little Planets is a compositor effect for Godot 4.6 (Forward+ rendering) that provides atmospheric rendering and volumetric cloud generation. It is designed to be scalable, supporting everything from small "toy" planets to large planetary bodies and flat worlds. Key capabilities include: - Atmospheric rendering from ground level to space with art-specific controls. - Volumetric cloud generation featuring atmospheric lighting and multiple configurable layers. - Native Godot editor integration using reusable Resource profiles for planet and quality settings. - Time-based cloud animation for progression. - Depth-aware upscaling and compositing to optimize performance. - Script integration via a static function to access the compositor instance from nodes. The tool is implemented as a CompositorEffect that can be applied to WorldEnvironment or Camera3D nodes.