About this project
Clouds for Little Planets is a compositor effect for Godot 4.6 (Forward+ rendering) that provides atmospheric rendering and volumetric cloud generation. It is designed to be scalable, supporting everything from small "toy" planets to large planetary bodies and flat worlds.
Key capabilities include:
- Atmospheric rendering from ground level to space with art-specific controls.
- Volumetric cloud generation featuring atmospheric lighting and multiple configurable layers.
- Native Godot editor integration using reusable Resource profiles for planet and quality settings.
- Time-based cloud animation for progression.
- Depth-aware upscaling and compositing to optimize performance.
- Script integration via a static function to access the compositor instance from nodes.
The tool is implemented as a CompositorEffect that can be applied to WorldEnvironment or Camera3D nodes.
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