A Rust music tracker with TUI and GUI frontends, built-in synth, sample engine, MIDI I/O, Ableton Link sync, and WAV/FLAC/MIDI export. Shares a headless core across both interfaces.
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THE FIRST COLLECTIONA C++20 real-time audio digital signal processing (DSP) library for creating VST3 plugins, instruments, and amplifier simulators.
A reverse-engineered rewrite of the Classic Chorus effect by Kjaerhus Audio.
A generic MCP bridge that allows AI agents to control VST3/AU plugins with a semantic layer for parameter mapping and a closed-loop system for audio measurement and tuning.
A .NET VST3 audio effects host based on NPlug and the ktsu ecosystem, allowing developers to create DSP effects using C# classes.
FireFlow is a modulation-first ambient groovebox where the modulation system serves as the primary instrument interface rather than a secondary layer.
A node-based instrument/effect plugin that allows free routing of audio, parameters, and MIDI by combining VST3/CLAP plugins. It also provides a Rust-based plugin host library.
A hybrid VST3 and standalone synthesizer combining Casio CZ-style phase-distortion with analog-modeled subtractive synthesis, built using the JUCE framework.
Sourdaw is an open-source digital audio workstation (DAW) featuring a Rust-powered DSP engine and an integrated AI agent harness for production tasks.
A realtime-safe, measurable audio processing core for Rust, providing a composable pipeline for decoding, resampling, loudness normalization, and DSP.
Bus Channel Strip is a professional VST3/CLAP plugin offering a modular chain of eight audio processing stages, including console EQ, glue compression, Pultec tone shaping, dynamic EQ, transformer saturation, stereo widening, and loudness maximization, culminating in a hidden 'Sheen' polish coat.