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Human-curated · Discover open source3941discovered

A little curiosity. A world of open source.

THE FIRST COLLECTION
Rising stars

Less than 10 stars, 5+ commits in the last 30 days — projects made with care.

FrameEngineGameworkEightBitBanger
ADDED

A simple framework for developing interactive applications, simulations, and video games, providing core engine functionality without a dedicated editor.

GamesGame engines
blazorroguedontrolle
ADDED

A rogue-like game built with C#/Blazor, featuring procedural dungeons, tileset/ASCII rendering toggle, and data-driven content via JSON.

GamesGame engines
ambitionErotemic
ADDED

Ambition is an experimental, ECS-native 2D platformer engine built on Rust and Bevy. It features a headless-testable architecture, agent-native authoring tools for sprites and music, and a data-driven design focused on long-term elegance and reusability.

GamesDeveloper toolsGame engines
ADDED

Open-source LLM-powered roleplay simulation engine built as an Electron/NodeJS app. Features persistent world state, dynamic character evolution, scripted behaviors, and compatibility with any language model.

AI & MLGamesAI agents
adoreduckthing
ADDED

Adore is a Lua library for Love2D that combines Godot’s UI productivity with Love2D’s flexibility, offering physics, lighting, asset loading, input handling, animations, and scene management.

GamesGame engines
ADDED

WebeeBlocks is an offline-first educational robotics environment that uses Blockly and Webots to teach algorithmic reasoning through Crazyflie drone simulation.

GamesProductivityGame engines
polyfishHenBOMB
ADDED

Polyfish is an open-source AI player for the strategy game Polytopia, combining Alpha-Zero-style MCTS with a neural network trained via self-play in Rust. It includes a full game engine simulator, a web UI, and a C++ memory-reader that extracts live game states from the Steam version.

GamesAI & MLGame engines
megamooMalifaxLax
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MegaMOO is a Python 3 MOO-style text world engine with zero third-party dependencies, live in-world Python verbs, SQLite persistence, Telnet/WebSocket serving, LambdaMOO DB import, and MCP AI tooling.

GamesGame engines
storyloomSiriLee
ADDED

AI-powered real-time visual novel engine with streaming narrative, character sprites, scene backgrounds, branching choices, and co-creation. Runs as desktop app or browser via FastAPI+SSE.

GamesAI & MLGame engines
chitinAutarkis
ADDED

Chitin is an open-source geometry-to-physics compiler that converts 3D assets, including meshes and Gaussian splats, into portable convex hull colliders.

GamesGame engines
Game-EngineMrDuckyTesla
ADDED

A work-in-progress 2D game engine written in Java, designed for modularity and code-centric development without reliance on external libraries.

GamesGame engines
ADDED

An Unreal Engine plugin for rendering on eye-tracked 3D light field displays via the DisplayXR OpenXR runtime.

GamesGame engines
gdlskurushimee
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A standalone, type-aware GDScript language server for Godot 4.6 and 4.7, implemented as a faithful Rust port of the GDScript frontend.

GamesGame engines
opti_chesspoirouxmartin
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OptiChess is a research-oriented chess engine and analysis GUI written in C++20, featuring the GrogrosZero hybrid search algorithm and a zero-allocation memory model.

GamesGame engines
ADDED

An INI editor for Unreal Engine games that allows users to manage GameUserSettings and Engine.ini files with GPU-aware filters and automatic backups.

GamesGame engines
ADDED

Irreden Engine is an isometric voxel game engine supporting C++23 with OpenGL/Metal backends, featuring modular ECS, audio, rendering, and scripting.

GamesGame engines
alpuris-oslalithbuilds
ADDED

ALPURIS OS is a Python-based open-source engine that simulates a metropolis of 100 autonomous AI citizens using PIANO dual-speed cognition, an ECS event bus, a 3D WebGL voxel city and procedural Web Audio.

AI & MLGamesAI agents
3d-text-editorDiamondHostRescue
ADDED

A native Windows application that converts text into 3D meshes with real-time extrusion, PBR materials, and dynamic lighting.

GamesGame engines
TokamakKelmar
ADDED

Tokamak is a C# engine designed for creating games and virtual worlds, providing a modular set of building blocks for application development.

GamesDeveloper toolsGame engines
VK_Mark-3Jwill724
ADDED

A real-time GPU-driven renderer built with C++20 and Vulkan 1.4, featuring mesh shaders, bindless rendering, and advanced ray-traced lighting effects.

GamesGame engines
korisguilhermesalviano
ADDED

Koris Assistant is an autonomous AI agent framework featuring pluggable channels, persistent memory, and a web-based management dashboard.

GamesGame engines