FROSTHOLD is a colony survival simulation game built with Love2D, blending elements of Frostpunk and RimWorld.
Open source. Open possibilities.
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A little curiosity. A world of open source.
THE FIRST COLLECTIONTavern Quest is a sprawling, text+2D hybrid fantasy RPG in Love2D with deep lore, tactical combat, fishing, TCG, tavern management, and procedural worlds — currently playable but under-polished.
INSTEAD is a simple text adventure interpreter written in C++ and licensed under MIT. It allows users to run interactive fiction games from zip archives or installed directories, with support for a GTK-based file dialog.
A retro-style text adventure game in Lua using LÖVE2D, featuring story-driven exploration, keyboard controls, and pixel font.
mini.nvim is a modular library of 45+ independent Lua modules for Neovim 0.10+, adding text editing, workflow, file navigation, Git, completion, appearance, and plugin-testing utilities.
Block is a local-first polyglot orchestration engine for writing multi-language workflows—Python, JavaScript, Lua, PHP, SQL, PowerShell—in single .blk files. It coordinates host runtimes, passes serializable shared state between blocks, and runs on Windows via CLI. Editions: Lite, Standard, Plus.
Zero-dependency LÖVE2D framework with scenes, input, saves, audio, UI, ECS, physics, and in-game scene editor. Includes reference game Gem Haul. Targets LÖVE 11.5, no third-party libraries.
Longe is a self-improving LLM harness in a single Rust binary. It runs persistent sessions with a Lua REPL, three-level memory, sandboxed execution, budget enforcement, and post-run reflection to iterate on its own skills and prompts.
Adore is a Lua library for Love2D that combines Godot’s UI productivity with Love2D’s flexibility, offering physics, lighting, asset loading, input handling, animations, and scene management.
Remembering Home is a 2D game built with LÖVE (Love2D) framework, featuring an Entity Component System, AI behavior trees, and various libraries for animation, collision, and GUI. It includes build scripts and tools for development.
TakaTime is an open-source, self-hosted WakaTime alternative that tracks coding activity across Neovim, VS Code, JetBrains, and Antigravity, stores data in your personal MongoDB, and provides dashboards, themes, and GitHub profile integration.
Cross-platform open-source MUD client with Lua scripting, triggers, mapping, GMCP, Discord integration, and theming.
Awesomo is a curated collection of open source projects organized by programming language, offering developers a quick way to discover active repositories and contribute to open source.
Cadence generates video programmatically via Lua, using a seek-not-playback model. It compiles .lua files to MP4 via LÖVE and ffmpeg, with agent-friendly verification and linting.
A six-stage bubble-platformer built with LÖVE, featuring charged bubbles, enemy capture, dash-and-stomp mechanics, and a projectile boss fight.
The Spawner of Everilynn is an ongoing game project developed using Lua and the LÖVE framework, featuring a fantasy world conflict between humans, elves, and a dwarven empire.
Jammed is a short 2D drone-themed escape room and puzzle game developed with Love2D and Lua.
A 2D detective game where players investigate crime scenes, collect clues, and arrest suspects to solve cases.
NvChad is a blazing-fast Neovim configuration framework written in Lua, offering a beautiful UI, ~90 themes, lazy-loaded plugins, and a modular starter config for a streamlined editing experience.
MMOLite is a fantasy MMO RPG with Node.js/Socket.IO server and Love2D client, featuring gacha cards, dungeons, raids, guilds, and player economy. Playable but UI lags backend; no art/audio in repo.