About this project
Fyrox is a feature-rich, general-purpose game engine designed for both 2D and 3D development, implemented entirely in the Rust programming language. Previously known as rg3d, it aims to provide a production-ready solution for developers seeking performance and safety without sacrificing functionality.
Key capabilities include:
- **Scene Editor**: A built-in tool for visualizing and manipulating game scenes, allowing for efficient level design and asset management.
- **Cross-Platform Support**: As a Rust-based engine, it leverages the ecosystem's strength for compiling to various platforms.
- **Comprehensive Documentation**: The project provides an official "Fyrox Book" that covers everything from building the engine to advanced tutorials, ensuring users can get started quickly.
- **Community and Examples**: An active Discord community and GitHub discussions support user inquiries. Additionally, demo projects are available to run directly in web browsers or via source code, showcasing the engine's capabilities.
The engine is open-source under the MIT license and welcomes contributions from the community. Development is supported by individual sponsors and JetBrains, which provides open-source licenses for their development tools.
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