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Human-curated · Discover open source3994discovered

A little curiosity. A world of open source.

THE FIRST COLLECTION
Topic: cpp清除
logsquirl64x-lunicorn
ADDED

LogSquirl is a fast, open-source log explorer for Windows, macOS, and Linux. Search multi-gigabyte files, follow live logs, and chart patterns. Built with Qt6/C++, it's a fork of klogg and glogg.

Developer toolsProductivityTesting & debugging
StormByte-BufferStormBytePP
ADDED

StormByte-Buffer is a C++26 library providing FIFO, SharedFIFO, Ring buffers, and pipeline tools for the StormByte suite. Includes thread-safe/non-thread-safe buffers, producer/consumer patterns, and configurable pipeline stages (sync/async/parallel). Requires StormByte Base.

Developer toolsData & databasesComponent libraries
StormByte-LoggerStormBytePP
ADDED

StormByte Logger is a C++26 logging library providing stream-based logging with configurable levels, headers, and redaction. Features include human-readable number formatting, thread-safe logging via ThreadedLog, and redaction for text and numbers.

Developer toolsBackend & APIs
spdloggabime
ADDED

spdlog is a fast C++ logging library offering header-only or compiled usage, rich formatting via fmt, async mode, multiple log targets, and cross-platform support for Linux, Windows, macOS, and Android.

Developer toolsComponent libraries
leetcode-masteryoungyangyang04
ADDED

Code随想录 (LeetCode-Master) is a structured LeetCode study plan covering data structures and algorithms, with 200+ curated problems, detailed图文 solutions, and video lectures, supporting C++、Java、Python and other languages.

Developer toolsProductivityTemplates & starters
sunshineLizardByte
ADDED

Sunshine is a self-hosted game streaming host for Moonlight clients, offering low-latency remote play with hardware or software encoding, a web UI for configuration and pairing, and support for Windows, Linux, macOS and FreeBSD.

GamesSelf-hostedGame servers
ADDED

A comprehensive GUI for FFmpeg featuring full-quality playback, a timeline editor, and a node-based filtergraph for precise media processing.

Film, Video & MediaVideo editing
VK_Mark-3Jwill724
ADDED

A real-time GPU-driven renderer built with C++20 and Vulkan 1.4, featuring mesh shaders, bindless rendering, and advanced ray-traced lighting effects.

GamesGame engines
openrct2OpenRCT2
ADDED

OpenRCT2 is an open-source re-implementation of RollerCoaster Tycoon 2, the amusement-park construction and management game. It adds modern platform support, an improved interface, better guest and staff AI, more editing tools, raised limits, cooperative multiplayer and some mechanics restored from the original RollerCoaster Tycoon.

GamesOpen-source games
ADDED

A C++20 framework for shipping raylib games to 17 platforms from one codebase, with CI that builds and verifies rendering. Users edit only src/, resources/, and a TOML config.

GamesGame frameworks
promptslicevasylNaumenko
ADDED

A VST3/AU plugin that integrates ElevenLabs sound generation directly into your DAW for creating and slicing sound effects.

MusicAI & MLDAW & production
ADDED

EconSpace is a 2D space MMO prototype built with C++ and raylib, featuring an authoritative client-server architecture and a simulated galactic economy.

MusicDAW & production
dragonflydragonflydb
ADDED

Dragonfly is an in-memory data store presented as a modern Redis and Memcached replacement. It aims for API compatibility, high throughput, lower resource use, and features such as a shared-nothing architecture, adaptive caching, and fork-less snapshots.

Data & databasesNoSQL & cache
ADDED

A curated list of C++ and C frameworks, libraries, tools, and resources. Covers standard libraries, AI, GUI, networking, audio, math, and more—organized into comprehensive categories for C++ developers.

Developer toolsTemplates & starters
mcp-vst-sidechainblackwell-systems
ADDED

A generic MCP bridge that allows AI agents to control VST3/AU plugins with a semantic layer for parameter mapping and a closed-loop system for audio measurement and tuning.

MusicAI & MLAudio editing
nolanglizongying
ADDED

Nolang is a memory-safe, garbage-collection-free systems programming language with minimalist syntax and intuitive semantics. It provides a unified reference-passing model, automatic variable destruction, batch heap allocation/release mechanisms, along with a CLI toolchain and VSCode extension.

Developer toolsCLI & terminal
mudletMudlet
ADDED

Cross-platform open-source MUD client with Lua scripting, triggers, mapping, GMCP, Discord integration, and theming.

GamesGame development tools
fireflowmcbronkowitch
ADDED

FireFlow is a modulation-first ambient groovebox where the modulation system serves as the primary instrument interface rather than a secondary layer.

MusicDAW & production
semorphetimcsy
ADDED

Semorphe is a programming education tool that enables real-time bidirectional synchronization between code, flowchart, and block editors, supports C++ and Python, provides extensions for VSCode and Arduino IDE, and includes built-in offline-accessible courses and mobile adaptation.

Developer toolsEditors & IDEs
asepriteaseprite
ADDED

Aseprite is an animated sprite editor and pixel art tool for Windows, macOS and Linux, featuring layers, frames, onion skinning, sprite sheet export, Lua scripting and a CLI.

DesignGamesImage editing
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