libGDX is a cross-platform Java game development framework based on OpenGL (ES) for Windows, Linux, macOS, Android, web browsers and iOS. It supports 2D and 3D games, uses Gradle for setup, is Apache 2.0 licensed, and has a large third-party ecosystem.
Open source. Open possibilities.
Discover quality open-source projects, submit projects anonymously, and claim and edit your own project.
A little curiosity. A world of open source.
THE FIRST COLLECTIONFreeCAD is a free, open-source, multiplatform 3D parametric modeler designed for designing real-life objects, supporting mechanical engineering, product design, and architecture.
Cocos Creator is a free, open-source, cross-platform game engine for high-performance 2D/3D games and instant web entertainment, supporting multiple platforms with modern graphics and customizable pipelines.
Fyrox is a modern, production-ready 2D/3D game engine written in Rust. It features a comprehensive scene editor, extensive documentation, and a supportive community. Formerly known as rg3d, it offers robust tools for game development.
GDevelop is an open-source, cross-platform, no-code game development software for creating 2D, 3D and multiplayer games for mobile, desktop and the web using an event-based system and modular behaviors.
3D rogue-like game in Go using g3n engine, based on a tutorial series. Features ECS architecture and assets from PolyHaven and @mz4250.
Chitin is an open-source geometry-to-physics compiler that converts 3D assets, including meshes and Gaussian splats, into portable convex hull colliders.
A wave-based survival FPS developed with Godot 4 featuring 30 standard waves and an endless mode. Players can upgrade weapons via a gacha system between waves, with support for three difficulties and multiple maps.