NEXUS Framework is a collection of game-ready plugins for Unreal Engine providing common patterns and opinionated solutions for game development.
Open source. Open possibilities.
Discover quality open-source projects, submit projects anonymously, and claim and edit your own project.
A little curiosity. A world of open source.
THE FIRST COLLECTIONUE5 asset workbench plugin enables scripts and AI agents to read, edit, import, migrate, and audit Unreal Engine 5 uasset files by exporting structured JSON and applying changes via commandlets, supporting Blueprints, animations, widgets, materials, Niagara, levels, etc.
An Unreal Engine plugin for in-game bug reporting that captures gameplay video and logs for submission to the BetaHub platform.
Stream real-time orientation data from a BNO055 IMU on an ESP32 to Unreal Engine 5 via Wi-Fi UDP.
Official C++ SDK for LicenseSeat, providing a comprehensive licensing system for games, plugins, and applications with support for online/offline validation and entitlement checking.
Night Toll is a first-person inspection game inspired by Papers, Please, developed in Unreal Engine 5.7 using C++ for all core gameplay systems.
A CLI tool that automates the end-to-end pipeline for building, cooking, and deploying Unreal Engine 5 dedicated servers to AWS GameLift.