A tool for writing and generating interactive gamebooks from Markdown and YAML, with builds for HTML, PDF, EPUB, and optional MOBI.
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THE FIRST COLLECTIONTM Kamishibai is an interactive storytelling system that uses body pose recognition to advance narratives, integrating Teachable Machine with TurboWarp.
An interactive storytelling framework that uses LLMs to generate dynamic narratives based on predefined, graph-based story paths.
Tuesday JS is a free, open-source visual novel engine and editor that runs directly in web browsers without third-party libraries. It features a visual scene editor, built-in translation tools, JSON script storage, and cross-platform compatibility for Android and desktop.
TaleWeaver is a self-hosted browser-based AI text-adventure engine with an AI gamemaster, adventure editor, RPG mechanics, voice narration/speech input, and Docker/SQLite deployment.
Openovel is an open-source, local-first AI interactive fiction desktop app featuring a dual-loop runtime with a fast foreground narrator and asynchronous background file-native agents.
NARROWS is an online storytelling system for ruleless, diceless RPGs and Choose Your Own Adventure-style stories. A narrator writes one chapter at a time, and readers submit free-text actions for their characters.
AI-powered novel RPG engine: import PDF novels or play built-in classics, role-play as characters, and make choices that alter stats, relationships, and story divergence.
Otaku is a free, local LLM frontend for roleplay, offering web and terminal interfaces. It supports local and cloud LLMs, manages long context via scene summaries, and imports SillyTavern chats and character cards.