tessella is a GPU-free Rust frontend for the MapLibre style spec that emits a renderer-agnostic capture stream. It handles style parsing, expression evaluation, sources, tiles, layout, glyphs, and orchestration but draws nothing, allowing a swappable renderer consumer. The project is at R0 with a frozen capture ABI, cross-compiles to aarch64/riscv64, and diffs against a C++ oracle.
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THE FIRST COLLECTIONTopic: renderer清除
tessellajwinarske
ADDEDreact-three-fiberpmndrs
ADDEDA React renderer for Three.js that allows building 3D scenes declaratively using reusable components.
pixijspixijs
ADDEDPixiJS is a high-performance 2D WebGL and WebGPU renderer for the web, designed for creating interactive graphics and cross-platform applications.