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Human-curated · Discover open source3994discovered

A little curiosity. A world of open source.

THE FIRST COLLECTION
Topic: mud清除
gomudGoMudEngine
ADDED

Open-source Go MUD server with a playable default world, web admin/client, module manager, ANSI colors, layered config, HTTPS setup, Docker, and install scripts.

GamesGame servers
jimudicewolfz
ADDED

jiMUD is an Electron-based MUD client for ShadowMUD, built from the game's web client. It offers tabs and windows, profiles, speedpaths, scripting, a mapper, character management, immortal tools and an area-design code editor.

GamesDeveloper toolsGame development tools
golemjskz
ADDED

A from-scratch Diku-like MUD written in Go, containerized with Docker and using SQLite for persistence; exposes TCP port 4000 by default.

GamesOpen-source games
ellymudellyseum
ADDED

Modern Multi-User Dungeon server in TypeScript with Telnet, WebSocket, React drag-and-drop world builder, MCP server, and JSON/SQLite/PostgreSQL storage.

GamesGame servers
megamooMalifaxLax
ADDED

MegaMOO is a Python 3 MOO-style text world engine with zero third-party dependencies, live in-world Python verbs, SQLite persistence, Telnet/WebSocket serving, LambdaMOO DB import, and MCP AI tooling.

GamesGame engines
mudletMudlet
ADDED

Cross-platform open-source MUD client with Lua scripting, triggers, mapping, GMCP, Discord integration, and theming.

GamesGame development tools
trogdor-ppcrankycyclops
ADDED

Batteries-included C++ engine for single-player text adventures and multiplayer MUDs, with Lua/C++ extension bindings, optional TCP game server, Redis Pub/Sub output, and experimental Inform 7 parsing.

GamesDeveloper toolsGame engines
lofpjonradoff
ADDED

Open-source resurrection of Legends of Future Past, a 1992 commercial text-based MUD, rebuilt from authentic game scripts and documentation using agentic AI; MIT-licensed with a playable server and self-hosting instructions.

GamesOpen-source games