A scripting framework for Adobe After Effects CC 2024+ that automates motion graphics work: procedural keyframe generation, expression building, batch layer operations and render queue automation, with templates for slide, scale, rotate, stagger and wave animations.
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A GPU-based particle system plugin for the Bevy game engine, designed for real-time visual effects with minimal CPU load.
A .NET VST3 audio effects host based on NPlug and the ktsu ecosystem, allowing developers to create DSP effects using C# classes.
A Unity package that renders ParticleSystem effects directly within uGUI, using baked mesh techniques to enable masking, sorting, and alpha blending without requiring extra cameras or render textures.
HyMPS is a curated collection of open-source audio and video production resources, organized into categories like DAWs, DSPs, synthesizers, editors, and AI-based tools. It serves as a reference index for advanced multimedia content creation.