Stave Code is a live-coding studio for Strudel, Sonic Pi, p5.js, and Hydra with Monaco-grade editing, inline visualizers, and local-first workspace. Supports real-time audio-visual feedback, multi-file projects, and export to WAV.
Open source. Open possibilities.
Discover quality open-source projects, submit projects anonymously, and claim and edit your own project.
A little curiosity. A world of open source.
THE FIRST COLLECTIONAn AI-driven, deterministic animated-video studio for macOS (Apple Silicon) that ensures byte-identical exports.
FragmentColor is a cross-platform GPU abstraction for Rust, JS, Python, Swift, and Kotlin. It simplifies shader workflows using WGSL/GLSL across Vulkan, Metal, DirectX, and WebGPU.
Raysim is an experimental C++ framework for 2D graphics and interactive applications, built on top of raylib and inspired by the Hazel Engine architecture.
A Node.js library to render p5.js sketches headlessly to RGBA pixel buffers.
JavaScript library for generative text using context-free grammars and Markov chains, interactive stories with decision trees, and image grammars (igramas).
openFrameworks is a C++ toolkit for creative coding, supporting cross-platform development for Windows, Linux, macOS, iOS, tvOS, and Emscripten.
vos is an open programmatic video engine that treats video as a deterministic function of time, allowing for resolution-independent rendering and data-driven editing.
Slopcamera is a local visual studio for coding agents: a Bun CLI, TypeScript SDK and Agent Skill that let agents author scenes, combine generated and recorded media, and export images, diagrams, animation and video while keeping editable sources.