raylib_multiplatformomardev29
ADDEDA C++20 framework for shipping raylib games to 17 platforms from one codebase, with CI that builds and verifies rendering. Users edit only src/, resources/, and a TOML config.
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A little curiosity. A world of open source.
THE FIRST COLLECTIONA C++20 framework for shipping raylib games to 17 platforms from one codebase, with CI that builds and verifies rendering. Users edit only src/, resources/, and a TOML config.
A lightweight C++ game framework using SDL and miniaudio, designed for rapid prototyping with scene management, asset loading, and tick systems.
PGX is an open-source, modular C++ gameplay framework for Unreal Engine 5, designed to unify configuration, extension, and diagnostics.