Free open-source web-based editor for 3D Gaussian Splats. Inspect, edit, optimize and publish splats directly in the browser without installation. Live version available.
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THE FIRST COLLECTIONFlame is a Flutter-based open-source 2D game engine. It supplies a game loop, component/object system, effects and particles, collision detection, input handling, sprites and animations, plus optional bridge packages for audio, physics, tiled maps, gamepads and more.
OBS Studio is a free and open-source software suite designed for efficient video capturing, compositing, encoding, recording, and live streaming.
Band BoomBox is a free, open-source 2D rhythm game built with Unity, focused on controller-friendly cooperative multiplayer. It offers over ten songs with multiple difficulties, local play for up to six players, experimental LAN multiplayer, and a built-in editor for custom songs.
Chitin is an open-source geometry-to-physics compiler that converts 3D assets, including meshes and Gaussian splats, into portable convex hull colliders.
Room Crawler is a roguelike RPG with turn-based combat, featuring randomized exploration, skill progression, and replayable runs. Playable in browser or downloadable for Windows, Mac, Linux.
Client-side code for Borogove, an online IDE for interactive fiction languages, using TypeScript, React, MobX, SASS and Node; includes Storybook UI development and optional Firebase publishing.
Trigger.dev is an open-source platform for building and deploying durable, long-running AI agents and workflows using TypeScript.
A description of a Rust gameplay enhancement suite featuring ESP and no recoil, likely a cheating tool.
A from-scratch TypeScript browser homage to Scorched Earth (1991): per-pixel destructible terrain, seeded wind, 16 weapons, a tank garage, 2–4 player hot-seat matches, and deterministic-lockstep online play over Supabase rooms.
A Docker container for running a Project Zomboid dedicated server, with automatic workshop mod downloads for non-Steam servers.
A wave-based survival FPS developed with Godot 4 featuring 30 standard waves and an endless mode. Players can upgrade weapons via a gacha system between waves, with support for three difficulties and multiple maps.
Viv is an open-beta, source-available engine for emergent narrative in games and simulations. It provides a custom DSL, compiler, JavaScript runtime, story sifting, and editor plugins.
A collection of bouncing DVD logo implementations across a wide variety of programming languages and platforms.
Steam Trading Card Helper 是一款 Tampermonkey 脚本,用于扫描卡牌价格、估算徽章成本、管理订购单、批量合成徽章,并处理多余卡牌、背景和表情。支持黑名单、价格走势、物品收藏、并发设置和数据导入导出。
A self-hosted PWA Pokédex and RPG battle engine for mobile, built with vanilla JavaScript. Optimized for 60FPS rendering of Gen 1 Pokémon, with real-time API data, catch mechanics, and turn-based battles. Features Game Boy-themed visuals and sounds. Deploy via GitHub Pages.
A local multimodal LLM plugin for Unreal Engine 5 providing offline inference for text, speech-to-text, and text-to-speech.
Otaku is a free, local LLM frontend for roleplay, offering web and terminal interfaces. It supports local and cloud LLMs, manages long context via scene summaries, and imports SillyTavern chats and character cards.
Official Godot Engine plugin for playing professional 2D animations created with OPTPiX SpriteStudio.
Zettlr is a privacy-first, open-source publication workbench designed for academic and professional writing, featuring Zettelkasten support and deep integration with reference managers.