elementaldouble-buffer
ADDEDElemental is a low-level, cross-platform GPU programming library providing a simple C API over Direct3D 12, Vulkan, and Metal.
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Elemental is a low-level, cross-platform GPU programming library providing a simple C API over Direct3D 12, Vulkan, and Metal.
FragmentColor is a cross-platform GPU abstraction for Rust, JS, Python, Swift, and Kotlin. It simplifies shader workflows using WGSL/GLSL across Vulkan, Metal, DirectX, and WebGPU.